Putting a bullet (time) in your retina (display).
The Pitch: With the world anticipating Max Payne 3’s release next month, we’re getting a reminder of why we loved Max in the first place as Rockstar gets all touchy feely with everyone’s favorite widower vigilante (sorry, Punisher fans).
What It Really Is: Like GTA3 for the iOS, Rockstar seems to be digging into their treasure trove of beloved, classic games, modifying them with touchscreen controls and HD graphics and unleashing them on the iPad loving world. This is the original Max adventure, given the iOS treatment and we were pleasantly surprised to see that the game hasn’t just held up well, it actually excels in its new form. Anyone who’s braved the transition of an old favorite to touchscreen controls will feel comfortable with Max’s new virtual stick and buttons after a quick mess around (or a run through the tutorial). It’s not dual analogs but it’s not bad either. Most heartening about this port is how the graphics have been revamped to make the most of the retina displays on the iPhone 4S and the iPad 3. 2001 might have been a stony haze of dormhopping for us but we’re certain this is the best looking version of the original Max Payne we’ve ever seen. Well, fairly certain. Like 80%. No. Scratch that. It’s definitely the best.
Maxim.com Ready-Made Press Blurb: “Max Payne’s icy revenge story warmed our hearts!” - Maxim.com
Fun Fact: The original Max Payne was recommended for a PC with a 700 mhz processor and 128 megs of RAM. So, basically, Bill Gates’ current toilet could play the original while simultaneously calculating Pi to 900 billion digits and not break a sweat.
Who’s It For: For the slew of folks out there who have embraced touchscreen controls of third person shooters, it doesn’t get better than this. Max1 remains an excellent game standing the test of time like only a hard-boiled cop can.