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Mortal Kombat vs. DC Universe

Release Date: 
11/16/2008
Game Platform: 
Xbox 360
PS3
Star Rating: 
★★★
Price: $59.99

The Skinny: The Mortal Kombat and DC Comics worlds collide, pitting some of your favorite heroes and villains against one another in a fight to the death. Well, at least until the severe bruising.

The Good: The character art is spot on and the storylines, spearheaded by Ed Boon on the MK side and Jimmy Palmiotti (Manhunter, Secret Six) on the DC side, make a faithful transition to next-gen consoles. Veterans of Street Fighter's hadouken duo Ken and Ryu will have no problem figuring out the moves for the characters—most of them are some permutation of "down," "front," and "button". Others will take solace in the traditional method of playing video games: button mashing until your thumb feels broken.

The Bad: Once you get past the wow factor, you're left with only a few stellar hours of gameplay. The series was built with a foundation of over-the-top, soul-crushing, permanently disabling fatalities, but what you'll find here are a mixture of toned down love taps that will ultimately disappoint. Sure, superheroes aren't supposed to kill their opponents (they get something called "heroic brutalities"), but slapping on weak finishers to even the MK fighters—seriously, not one severed limb?—is hard to defend. Also, the online play is shaky, at best, and it's highly unlikely many will venture out into the rough waters of Xbox Live and PSN very long when lag really starts to creep into the servers.

Maxim Tip: You won't find the move list for fatalies or brutalities anywhere in the game. But, you're on the Internet and Uncle Google's door is always open.

Buy, Rent, or Disembowel? A solid rental. Time to break out your Superman jammies!