Release Date:
04/15/2008
Game Platform:
Wii
The Skinny: No one bought this game when it originally shipped on the PS2, so Capcom decided to give it a second chance on the Wii. The game tells the Zelda-like story of a white wolf that kills monsters with a giant paintbrush and leaves a trail of colorful flowers whenever it goes.
The Good: The puzzles and action are both top-notch, but it's the game's story and watercolor-like visuals that'll keep you playing for the full duration of its 30-hour length. Yes, we just said "watercolor-like visuals." So subtract five points from our Cool-O-Meter.
The Bad: Fussy Wii-centric controls make using the game's giant paintbrush more of a pain in the ass than it should be.
We Can Totally Relate Dept.: The white wolf's companion is a tiny sprite named Issun which, when translated into English, means "One-Inch Boy."
Buy, Rent, Disembowel? Buy it. Hell, buy two copies.
The Good: The puzzles and action are both top-notch, but it's the game's story and watercolor-like visuals that'll keep you playing for the full duration of its 30-hour length. Yes, we just said "watercolor-like visuals." So subtract five points from our Cool-O-Meter.
The Bad: Fussy Wii-centric controls make using the game's giant paintbrush more of a pain in the ass than it should be.
We Can Totally Relate Dept.: The white wolf's companion is a tiny sprite named Issun which, when translated into English, means "One-Inch Boy."
Buy, Rent, Disembowel? Buy it. Hell, buy two copies.
