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Quantum Conundrum

Release Date: 
Game Platform: 
Airtight Games/Square Enix
Star Rating: 
8 out of 10

One part shooter, one part head-scratcher

The Pitch: Adding its own spin to the burgeoning Puzzle FPSer category, Quantum Conundrum takes a light-hearted approach to a genre that’s known for hair-tearing, fist-shaking, mind-f*cking gameplay.

What It Really Is: Brainy fun. Getting dumped at a crazy uncle’s house would normally suck...unless your uncle is a mad scientist whose forte is breaking, bending and ripping to shreds the laws of physics like Professor Fritz Quadwrangle does. The point is to rescue your inexplicably trapped uncle and, even though the ends are abruptly dismissed, the means of the rescue are where Quantum Conundrum shines as you’re given an interdimensional shift device (aka, a power glove) to control the wonky physics of the mansion. Avoiding pitfalls like lasers and..errm...pits, you’ll puzzle your way through fluffy, heavy, slo-mo and anti-grav obstacles in your quest to re-energize the mansions generators and save your uncle. The premise is ultimately unimportant and the monotony of the mansions unnecessarily long, winding corridors is forgivable because the puzzles are as much fun to think through as they are satisfying to solve. Ready-Made Press Blurb: “If we had a portal gun, we’d use it to create a wormhole straight to the mansion in Quantum Conundrum.”

Fun Fact: Kim Swift, lead designer of Portal, left Valve for Airtight Games in order to create Quantum Conundrum....but please don’t compare the two. Or look at that plane crash right behind you.

Who’s It For: It’s summer break but that doesn’t mean you have to fully switch off your brains. If you’re looking for some brain teasing but don’t want to spend your summer at a Kumon after-school school, Quantum Conundrum is the way to go.