Ratchet & Clank: Size Matters



Ratchet & Clank: Size Matters
Rating:

Reviewed by:
Scott Jones



Ratchet and Clank get downsized for the PSP. Every aspect of the series arrives intact—yes, even the lame double entendres. ("Size Matters"? What delicious wit! Ha-ha-ha-ha-ha-ha-ha. Ha.) (Ha.) Here's the setup: While on vacation, R & C find themselves called back into action when a girl is kidnapped by robots. You'll spend the rest of the game doing pretty much what you did in the other four Ratchet & Clank games. You'll work your way through far-out, over-stylized levels. You'll collect bazillions of tiny nuts and bolts. And you'll kill everything as if you're auditioning for a new reality TV show called Ted Nugent's Merry Little Petting Zoo, with your host, Ted Nugent. The weapons are predictably kooky—Shrink Ray, anyone?—as are the game's cut scenes. After four fairly decent third-person action games, it's starting to feel like we could all use a vacation from Ratchet & Clank games. We suggest the Hedonism resort. Because with Hedonism, anything goes.





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Friday 11/20/2009
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Friday 11/20/2009

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Countdown:[03hr:27min:01sec]
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